pub struct Player<'d> { /* private fields */ }Expand description
Audio output.
Implementations§
Source§impl Player<'_>
impl Player<'_>
Sourcepub async fn write(&mut self, samples: &[i16]) -> Result<(), Error>
pub async fn write(&mut self, samples: &[i16]) -> Result<(), Error>
Queues interleaved stereo samples, waiting for space as needed, and returns once all are queued. Unmutes on first use.
Keep the queue fed: if it runs dry the stream stops, returns
Error::Underrun once, and is restarted.
Not cancel-safe: a cancelled call may have queued any prefix of
samples, and there is no way to learn how much. Use
write_some in a select.
Sourcepub async fn write_some(&mut self, samples: &[i16]) -> Result<usize, Error>
pub async fn write_some(&mut self, samples: &[i16]) -> Result<usize, Error>
Waits for space, queues as many whole frames from samples as fit,
and returns how many i16 samples were taken (always even, at least
two unless samples has fewer). Unmutes on first use.
Cancel-safe: it only waits before queueing, so a cancelled call has queued nothing.
Sourcepub async fn set_volume(&mut self, volume: Volume) -> Result<(), Error>
pub async fn set_volume(&mut self, volume: Volume) -> Result<(), Error>
Digital output volume.
Sourcepub fn rate(&self) -> SampleRate
pub fn rate(&self) -> SampleRate
The sample rate.
Auto Trait Implementations§
impl<'d> Freeze for Player<'d>
impl<'d> !RefUnwindSafe for Player<'d>
impl<'d> !Send for Player<'d>
impl<'d> !Sync for Player<'d>
impl<'d> Unpin for Player<'d>
impl<'d> UnsafeUnpin for Player<'d>
impl<'d> !UnwindSafe for Player<'d>
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